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Server template · copy and paste

A Discord server template for gaming guilds

Copy the layout below: an info category, guild chat, events, an officers' room and a comms category with one command channel plus one voice channel per party. Pair it with five roles — Guild Master, Officer, Shot Caller, Party Leader and Member — and the server is ready for a 60-player fight.

The layout#

Categories in capitals, text channels with #, voice channels with 🔊. Rename anything to fit your guild; what matters is the shape of the COMMS category.

INFO
  # welcome
  # rules
  # announcements
  # pick-your-roles

GUILD
  # general
  # looking-for-group
  # builds-and-guides
  # clips-and-screenshots

EVENTS
  # raid-schedule
  # event-signups
  # war-reports

OFFICERS              (private: Officer and Guild Master)
  # officer-chat
  # recruitment
  🔊 Officers

COMMS
  🔊 Command          callers talk here
  🔊 Alpha            one channel per party
  🔊 Bravo
  🔊 Charlie
  🔊 Delta
  🔊 Echo
  🔊 Foxtrot

HANGOUT
  🔊 Lounge
  🔊 Duos
  🔊 AFK

The roles#

RoleWhoPermissions that matter
Guild MasterThe guild's leader and co-leaders.Administrator.
OfficerOfficers who run events and recruitment.Manage Messages, Move Members, Manage Events, Mute Members.
Shot CallerThe people who call fights.Speak in Command. This is the role the relay broadcasts — see configuration.
Party LeaderOne per party.Priority Speaker in the party channels, so they can reach the caller — see talk back.
MemberEveryone in the guild.Connect and Speak in party and hangout channels.

Give @everyone read-only access to INFO and nothing else, so new joiners see the rules and the role picker before the rest of the server.

Why the voice channels look like this#

Discord sends your voice only to the channel you're in. Put a 40-player raid in one channel and party leaders can't talk to their party without talking over the caller; split them into parties and nobody hears the caller. The COMMS category is built to have both: parties in their own channels, and the caller relayed into all of them. The trade-offs are in can you talk in two Discord voice channels at once?

  • Command holds the shot callers. Limit who can speak there to Shot Caller and Officer, so the channel stays clean.
  • Party channels get a user limit equal to your game's party size — five or six — so channels match in-game parties. Limits are explained in Discord voice channel limits for large guilds.
  • AFK is set as the server's inactive channel in Server Settings → Overview, so idle members drop out of party channels.

Set it up#

  1. Create the server

    In Discord, add a server, choose Create My Own, then For a club or community.

  2. Add the categories and channels

    Create each category from the layout, then its text and voice channels. Drag channels to reorder them.

  3. Create the roles

    Server Settings → Roles. Add Guild Master, Officer, Shot Caller, Party Leader and Member, in that order from the top.

  4. Set channel permissions

    Make OFFICERS private to Officer and Guild Master. In Command, allow Speak only for Shot Caller and Officer. In each party channel, give Party Leader the Priority Speaker permission.

  5. Set party sizes

    Edit each party channel and set its user limit to your game's party size.

  6. Relay the caller

    Invite the Callout bot, pick Command as the shot caller channel and Shot Caller as the caller role, and give each party channel a speaker bot. Getting started walks through it in about ten minutes.

Adjust it for your game#

GameParty channelsChange
Throne and LibertyUp to 12 parties of sixParty user limit 6.
Black DesertParties of fiveSplit COMMS into Attack and Defense channels for node wars.
Guild Wars 2Up to 10 subgroups of fiveName channels after squad subgroups.
Albion OnlineOne per zerg partyAdd a Scouts channel that reports to the caller.
EVE OnlineUp to 5 wingsAdd Logi and Scouts channels.
Where Winds MeetSix squads of fiveOne voice team per guild war commander.

Put it into practice

Make the COMMS category work

Voice Relay plays your caller into every party channel at once, so parties keep their own comms. Seven days free on every plan.